I'm Robin, a Game Designer from Florida.

 My most recent work was on El Paso, Elsewhere at Strange Scaffold, where I was a contract level designer for about a year.

 I'm from Plant City, Florida, got a bachelor's degree in Interdisciplinary Social Science at University of South Florida, and I've been studying game development and how to do it myself well before I started working on that degree. I fell in love with RPGs, simulation games, roguelikes, and immersive sims and now I try to bring deep systemic gameplay and dynamic environments to the projects I work on. I've since moved out to the Pacific Northwest, and I'm working freelance level design or generalist roles mostly in Unity. If you like the sound of that, feel free to get in contact with me using my email below.